(no subject)
Jun. 23rd, 2021 09:08 amI keep doing this stupid thing where I get linked to what claims to be a module for D&D (or a similar game) that's designed for solo play and I get excited and decide to try it out and then discover that it's just another Choose Your Own Adventure style gamebook with dice.
And I get it - the idea is to create a module that has a level of detail comparable to a GM-ed game without spoiling the solo player for what's going to happen next. I can't easily think of a way to accomplish both of those goals without making something that's CYOA style. And clearly CYOA style play works for a lot of people, or people on the solo roleplaying subreddit wouldn't keep recommending Tunnels and Trolls' solo stuff. But it doesn't work for me at all and I always end up disappointed to find it's the only option out there for pre-written stuff.
And I get it - the idea is to create a module that has a level of detail comparable to a GM-ed game without spoiling the solo player for what's going to happen next. I can't easily think of a way to accomplish both of those goals without making something that's CYOA style. And clearly CYOA style play works for a lot of people, or people on the solo roleplaying subreddit wouldn't keep recommending Tunnels and Trolls' solo stuff. But it doesn't work for me at all and I always end up disappointed to find it's the only option out there for pre-written stuff.